Saturday 29 January 2011

Power A Pro Elite Wireless Controller - review

I own all the current-gen consoles and play platform-exclusive items on each of them. When it comes to multi-platform titles though, I invariably buy the 360 version, unless it is noticeably broken compared to its stablemates (Alone on the Dark, I'm looking at you).

I think one of the primary reasons for this is the comparative strengths of the controllers. I love the 360 controller and think it is the best that I have ever used. It's not perfect - the d-pad is poor - but it is streets ahead of PS3's Dual Shock 3, with its horribly spongy analogue sticks and its lack of proper triggers.

Fortunately for me Power A has brought out a PS3 controller that benefits from the same button/stick layout as the 360 pad - the Power A Pro Elite Wireless Controller. I don't normally like third-party console peripherals, as I find their build quality is not up to the standard of their first-party competition. I only tend to buy them if they have features that the official pad lacks - the last third-party pad I bought was a Logic 3 wireless pad on the original Xbox (at the time I was sharing my house with a baby that liked to chew everything).



Clearly this pad does offer something different. The first thing that you notice when placing it and the official pad side by side are the asymmetrical sticks. The Dual Shock's sticks are, essentially, in the same position as when first introduced onto Sony's system, with the short-lived but excellent Dual Analogue Controller  for the original PlayStation in 1997, which was presumably influenced by the layout of the original, stick-free PlayStation pad.



As anyone that has spent a lot of time playing with a 360 pad knows, having the left stick in the upper left quadrant of the pad is a natural fit with how your hand rests when gripping the controller.  On an official PS3 pad, this space is taken up with the little-used these days D-pad.  The sticks themselves offer slightly more resistance than the official PS3 pad and are therefore less spongy but are still not as 'stiff' as with the 360 pad.  The tips of the sticks are concave (as with the Dual Analogue of long-ago), rather than the convex of the Dual Shock, which I find more comfortable.  All in all, I much prefer how the Pro Elite's sticks feel while gaming, when compared to the official PS3 pad.

Cosmetically, the Pro Elite is all black but the fascia buttons are lit by a red light when turned on.  I think having coloured on buttons is preferable but it makes little difference in play. The pad is wireless, 'connecting' to a receiver plugged into one of the PS3's USB ports (much like the Wavebird does with a Gamecube).  I have found no problems of responsiveness when using the pad, nor have I any complaints regarding the build quality - it seems sturdy enough, if not quite as heavy as the Dual Shock 3.

The handgrips of the Pro Elite are textured to maintain grip.  I'm not a fan of this approach - I'm using it to play games while sat on my sofa, not jumping around the room, as with the Wii - and much prefer the smooth look/feel of both the 360 and PS3 pads.  It isn't uncomfortable, just unnecessary.

Look at that hand - never done a proper day's work in its life

One area that Power A hasn't followed the 360 design on (fortunately), is with the Pro Elite's d-pad. Rather than the 360 pad's ill-defined 'wheel' deign, Power A has gone with an old-school, SNES-style cross, which is as good as the PS3's and far better than the 360's.

Another major failing with the official Dual Shock 3, is  with its L2 and R2 shoulder buttons, which are regularly called upon in games to act as triggers, a task they are singularly unsuited for, particularly when compared to the actual triggers on the 360 pad. The problem is that the buttons are convex, making it easy for trigger fingers to slip off in play (or at rest). Game  (and other retailers) sell small plastic veneers to place over the L2 and R2 buttons to make them feel more like triggers and these work well.  The Pro Elite's L2 and R2 buttons have a concave design, making it easier to rest fingers on them in play, a big improvement on the official pad.

I always get concave and convex mixed up.  These are concave, hopefully

I think what my appreciation of the Pro Elite shows is that Sony has missed a trick with redesigning the outward look of its pads in the move to this generation, as Microsoft did with the move to 360 and Nintendo always does when upgrading its hardware. While the tech on the inside the official PS3 pad has changed a lot since 1997, the outward design and fascia placement is essentially the same, which is disappointing and shows a lack of ambition.


I paid £30 for the Pro Elite , which I think is reasonable value.  I did see it £10 cheaper in the  Amazon January sale but procrastinated and by the time I'd made the decision to buy it had returned to its original price.  If you're unsure about making a purchase, it might be worthwhile to await the next batch of sales and then go bargain hunting - £20 for this pad is exceptional value.

13 comments:

  1. Excellent post and great timing as well - just about to replace my busted PS3 controller but was loathe to get another Dual Shock 3. Cheers, Shaun (Virtually Past It...)

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  2. Cheers, Shaun.

    I'm surprised no-one's tried this before - it seems so obvious.

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  3. Cheeky.

    Thing is, literally the only problem I have with the PS3 pad is that my thumbs slip off the sticks if I'm forced to hold them for any length of time, like when running from police having totalled my car any distance from a busy road in GTA, for example. The triggers have never been an issue for me, and I actually prefer the sticks where they are because it feels more natural to have both thumbs resting in the same place on and first or third person game. But, said, I'm only a fairly recent XBox inductee, and have had and used PlayStation controllers since they were introduced (even on my GameCube via an adaptor).

    Now if they made one the other way around...

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  4. I think a lot depends on what you're used to. I know a Sony fanboy who *hates* using the 360 pad (he has a 360 as well), which just seems mad.

    It's interesting to wonder where Sony and MS will go with their next controller designs. Some sort of motion control crap, no doubt but it would be odd if they didn't also have a traditional input device alongside.

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  5. Just bought one of these, and its much nicer to use than the official PS3 controllers. I'm not sure if there is the tiniest amount of lag with some movements but i do seem to notice something like lag... its not enough to make it detrimental in gameplay though.

    While The triggers are better they still fall very very short of the xbox 360 or even the original xbox triggers. What is it with PS3 controllers and the lack of movement on their anaolgue triggers! They almost might as well not be analogue at all!

    Playing the same driving game on the 360 and the ps3 I notice the distinct lack of variations in the throttle, meaning getting the right amount of acceleration in a corner is very hard on the ps3 while accelerating with an xbox controller is a dream in comparison.

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  6. There is a bit of a dead zone on the sticks (as there is on the Dualshock 3) but not enough to spoil the enjoyment. I agree with you on the triggers - the 360's are still better.

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  7. do you know if it will work on a ps2?

    if not, can you play ps2 titles on the ps3 with it?

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  8. can you this on a ps2 use? if not, what about for playing ps2 games on a ps3?

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  9. It almost certainly won't work with a PS2, as the tech is different. i haven't tried though.

    As for when PS2 games are played through a PS3, unfortunately I can't tell you - European PS3s can't (and never have been able to) play PS2 games (and I'm in the UK). Sony took that functionality out before the Euro release, in order to reduce costs.

    As all this pad is doing is mapping Dualshock 3 functionality onto a 360-style pad (but it is still a PS3 pad, abet not a Sony one), I'd have thought that, if you can use the Dualshock 3 when playing a PS2 game through the PS3, that you could use one of these. I can't say for certain though - probably best to find a US reviewer/blogger to ask.

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  10. I'm sorry to say but this controller SUCKS for fps, first of all the fit does not feel natural at all sorry to say, I have my left thumb and my right thumb in different positions which feels awkward to begin with, the xbox controller only worked because the trigger button was in the back and not the immediate front, forcing me to accomodate my index and thumb finger while simultaneously trying to to focus on the game. On top of this, while I'm playing a game and trying to get a pin-point shot this is next to impossible due to the awkward feel of the controller and my thumb attempting to compensate. Whoever tells you this is a quality controller is LYING, for 30 bucks it still feels like a rip-off and I got it for a gift, you're better off with Mad Catz

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  11. Great article. Dead set on getting one now

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  12. Build and function-wise, its a great controller no doubt. I don't know about lasting ability though. I just bought my PS3 a month ago and immediately dumped my DS3 for this, but right in the middle of a game last night it decided to un-sync. I figured battery was dead, so I plugged it in, but its still unsynced and I haven't been able to get it to work since. Great controller, but use at your own risk. I'll be heading out to look for another 360-like controller tonight.

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  13. just ordered it. £20 an all.

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