Friday, 30 December 2011

Game of the Year 2011

It's been a long time since I blogged (again), as  that pesky 'real life' thing has been interfering in my free time (and I like to use at least some of that which I have left to actually play games!).  Hopefully, I'll get more time in the New Year.  I had hoped that my family  taking over the TV for  X-Factor 2011 would allow me some time for gaming but, no - I laid into my DS and 3DS instead, the better to block out the tuneless wailing and, frankly, shouting (Kitty, I'm looking at you, through eyes squinting in pain) that was on my TV.


Anyway, as I did last year, I thought I'd post on my favourite games from those that I'd played during the year. I haven't played everything this year - there are some triple A releases (Gears of War 3, Skyrim) that just don't float my gaming boat - and I have a couple (most notably Legend of Zelda: Skyward Sword) that might have a claim to sneaking in my top 5 when I actually get around to playing them.  However, there's not much point of a 'best of' list being posted in April the following year, so here it is, in reverse order for an illusion of tension - 


5. Batman: Arkham City - the sequel to what was my game of the year  2009 (Batman: Arkham Asylum) and not as good as that superbly structured and balanced game.  The story and look of Gotham City (aka Arkham City, a prison built in the fenced-off streets of parts of Gotham) were great, as was the respect shown towards the Batman mythos.  There was too much unnecessary padding of side missions though and I hope that any subsequent Batman game from Rocksteady is more focussed. Admittedly, I didn't have to do any  side missions (or I could have picked and chose those that I wanted) but there's a bit of OCD towards collecting in most gamers - I blame Mario - and, in getting sidetracked, I lost some of the focus of the central narrative.   A special mention to the boss fights - far better than in the first game and one (Mr Freeze) was one of the best boss fights I've ever played.

4. Mario Kart 7 - an excellent entry into a series I've been playing for nearly twenty years. It followed the tried and tested template of 32 courses (16 new, 16 plucked form earlier iterations of the game) split into 8 cups, with various unlockables (characters, kart modifications) to pick up along the way.  The addition of underwater and in the air paths through courses gave a sense of 'verticality' to the courses (and the shortcuts available in them).  I was sceptical about this verticality at first but it really has an impact of gameplay and pathfinding.  It also has  the best use of 3D on the 3DS that I've yet seen. 



My only gripe is that there's too many Mario Kart Wii courses on the retro cups - I've nothing against the courses picked (Maple Treeway, Coconut Mall, Mushroom Gorge and Koopa Cape), which are all very good (the former two are probably my favourite courses on MKW). It's just that I still regularly play MKW and one of the great things about playing retro courses in successive Mario Karts is that they take you back to courses that you've not played for a while - this time around, I still play  a quarter of the retro courses on offer in another game.

3. LA Noire - a game that can be summed up as a James Ellroy's LA Quartet simulator  - and just as good as that sounds. Spooky facial capture tech puts recognisable actors (including many of the cast of Mad Men and  John Noble from Fringe)  into the game. The facial expressions  used by the actors are a key part of the gameplay, as you try to 'read' them in interview sequences, something that had never been done in a game before (and that worked very well). Excellent narrative (even if there are a few holes and too many 'borrowings' from Ellroy) and interview sequences.  



Unfortunately, the developer went into administration shortly after the game was released but hopefully another developer has picked up the tech used in the game - it showed massive promise

2. Portal 2 - It's not often that I laugh out loud at a videogame (50 Cent: Blood on the Sand excepted) but I did, several times, in Portal 2.   Intelligence, wit and humour are three attributes not always found in videogames but Valve's excellent first person puzzler had them in spades. As with the first game (that I did not even play until after this one), the gameplay revolves around the portal gun - a device that shoots two (at any given time) holes into reality that then create a portal between them that the player can pass through. The puzzles are essentially a series of passages from A to B but that brief description does not do them justice.  You get  a sense of real achievement (which is always far better than an Achievement) after working out a particularly tough puzzle without resorting to an internet guide. This was my game of the year until today (30/12), when I reached the end of -

1. Uncharted 3 -  Uncharted is one of Sony's console exclusive crown jewels (along with Killzone and Resistance, neither of which I'm that keen on).  Uncharted 2 was excellent in every area (still only my third favourite game on 2009 though, behind Batman and Assassin's Creed II) but this one surpasses it.  The same treasure seeking template as before (think 'Indiana Jones' (but try not to think of the awful fourth film)) but this has been polished to perfection.  The story was spot-on and didn't succumb to the narrative foolishness in the final reel as the previous two games.  
Some of the set pieces were breathtakingly good - straight out of a Hollywood blockbuster. The environment effects - fire, water - were superb, giving a true sense of danger to what you were doing onscreen and Nathan Drake is a genuinely engaging central character.  All of the characters were excellently voice-acted, particularly Drake and the always in need of rescue Victor 'Sully' Sullivan (Princess Peach to Drake's Mario).  Special mention goes  to the music score, which was pitch perfect for the game.
Well, that brings to an end my games of the year.  Honourable mentions must be given to those that  just missed out -  Little Big Planet 2 (in the top 3 until the autumn), Super Mario 3D Land, Call of Duty: Modern Warfare 3 and FIFA 12 (the best football game I've ever played).  Same time again next year...

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