Saturday, 31 October 2009

God of War III & Dante's Inferno

Unfortunately for Electronics Arts, the Dante's Inferno PS3s were set up adjacent to the GoW3 ones at the Eurogamer Expo. Dante's Inferno has a similar gameplay mechanic to GoW - use melée weapons to thrash your way through hordes of reasonably weak (individually) enemies with regular, harder, bosses - but suffers in direct comparison.

GoW3 enjoys much smoother textures and and seems to flow better. It also has a more attractive setting - Hell/Limbo is, as you can imagine, a bit of a downer. Ancient Greece, even when plagued by harpies, chimeras, centaurs and titans, is a prettier sight than the underworld plagued by the restless souls of the damned.

Gameplay-wise, GoW3 follows that of the previous two games -light, heavy and special attacks chained together in insane combos (I chained over a 100 without too much trouble). But the I don't think that anyone thought the third instalment would offer a change of pace, did they - Kratos Kart Racing, anyone?

On the evidence of GoW3 and Heavy Rain, next year could be a big one for the PS3, building on the foundations laid by Uncharted 2.

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