Last night, after a total of 25 or so hours playing the game, I unlocked the 'zombie hand' avatar award t-shirt in L4D2. Yes, I've shot, bludgeoed (baseball & cricket bats, guitar, frying pan), sliced (machete, katana), chopped, blown up (explosives & grenades) and set on fire 10,000 zombies. My avatar now looks like this -
I have the very t-shirt in real life too, given to me at the Eurogamer Expo.
The medipac my avatar seems so happy to have found was awarded after completing all five L4D2 campaigns. I don't have one of those in real life. He does though.
This is the first game I've played that has given out avatar awards and I think it is a good idea for developers to give something tangible (though, paradoxically, virtual) for an action in a game, rather than the solely empirical Achievements. It is also a way for other players to know what the player has achieved without trekking through their gamerscore.
Next up, an attempt to unlock the Depeche Mode t-shirt in the same game, by rescuing a garden gnome. It's certainly what my first thought would be in a zombie apocalypse.
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